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MadMaker Challenge: Competition Winners!
Hi Geoff,
We are delighted to announce the competition winners for the MadMaker Challenge 2016! We had so many great
submission that it was too hard for us to judge. Thankfully
we had some judges from The University and industry to help us!
We will be sending you all personalised certificates today! So
sorry about the delay in this, I have been in the US so it fell a
little behind schedule.
If you are a teacher who participated in the Challenge and haven't already done so, please fill in our
teacher feedback survey! It really helps us out:
https://www.surveymonkey.com/r/7Y6R3X2
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This platform game has a lot of potential. The ardiuno as the control was really well done
and I think the game concept is interesting. Well done with this
game. - Marie Efstathiou, Google
Australia
The project involved integrating various skills in
different domains with a result
that was innovative and well-designed. - Prof.
David Lowe, Associate Dean (Education), Faculty of Engineering
and IT, The University of Sydney
Levels and challenge for the game player is very well thought out and had a very high
level of difficulty! Very well-articulated
and a desire to make the game challenging and general-purpose
with use of colours was excellent! - Carmel Mosser, Microsoft Australia
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I really thought this was a great idea and was an
interesting use of the Arduino board. I liked the gauge on the
desktop to show the temperature change, I thought this was really user-friendly. The video itself was really descriptive and I feel like I
understand the product. This is a problem I
have faced with my laptop and I really like the solution. - Marie Efstathiou, Google Australia
Of the shortlisted projects Pacfan was the one that best leveraged the
capabilities of the Esplora. Pacfan used both the temperature sensor and
the Digital I/O on the Esplora board to
control a cooling fan, and through this best demonstrated the
opportunities enabled by embedded systems - Prof. David Lowe, Associate Dean
(Education), Faculty of Engineering and IT, University of Sydney
Great teamwork in this collaborative effort with all presenters participation evident.
A wonderful
practical application of technology with feedback for the user
and automatic turn on turn off depending on the surrounding
environment, this was therefore eco friendly!
Professional camera work and inspirational choice of score
(music) made this a wonderful presentation. - Carmel Mosser, Microsoft Australia
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This looks like a fun game and the UI is really good looking. A lot of thought has gone
into the game, with things like the difficulty levels. The high
score system is also a great touch. - Marie Efstathiou, Google Australia
The game was innovative and the interface was very well designed. - Prof. David Lowe, Associate Dean
(Education), Faculty of Engineering and IT, University of Sydney
Love the different levels makes me want to be an EXPERT
immediately! Great incentive to practice and of course from a
commercial aspect this would be addictive, just what gaming
companies would want! The presenter was confident and articulate,
and the level of features that had been added seemed endless,
correlation of power and fuel was really clever
and showed real understanding of the science. So impressed! - Carmel Mosser, Microsoft Australia
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There were too many great projects that were submitted for the MadMaker
competition to mention! The diversity and creativity of the
students really made us proud of what you were all able to achieve.
So thank you!
The course will still be online throughout 2017, feel free to use
it for your classes throughout the year.
Have a great holiday and Christmas!
Owen and Calla
on behalf of the The MadMaker
Team
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